The Gods and their People
- Jonathan Perigo
- Jul 31, 2017
- 2 min read
This shattered world that the Godsend game takes place on is filled with vibrant populations of both mortals and immortals alike. Gods, as they are called, have their place as some of the most influential figures among the people on this world. Acting as sovereigns, teachers, and guides, these gods and goddesses serve as symbols to their people; ideals that they aspire to. Each god and goddess has their own set of values, interests, and expertise. These qualities draw in followers, and in turn those followers grant the gods power. The more followers a god or goddess has, the more powerful and influential they are. Not all gods gather followers to gain power, some want to teach the world, and some want to protect. However, there are some that wish only to rule, and some who want only to destroy.
In ancient times, wars waged constantly. Gods would fight over followers and territory to claim more for themselves. Those loyal to a god or goddess would fight for them to claim dominion over the followers of another by any means necessary. In response, some gods built up their own forces and constructed great barriers to defend those they cared for. This escalation of violence and expansion of territory led to the creation of many of the Nations we know today. Led by groups of "Sovereigns", these lands are collectives of like-minded gods who gain power from those that they rule together.
The world now finds itself in unending flux, as various godheads clash over the lands that hold their followers.
FOLLOWERS: GAME MECHANIC
In Godsend, the number of followers a player has represents their score. Your goal as a god or goddess is to reach 100 followers before your opponent does. Each player can play cards that gain them followers over time called Structures. These structures represent monuments, markets, mines and more that draw mortals from various lands to come worship your god. In godsend, the more of these structures you have, the faster you will accrue followers. However, players can attack each other's structures in order to damage or even destroy them. Doing so will prevent them from gaining enough followers.
As developers of this game, we felt that we wanted our game to feel like you had a different goal than many of the other card games out there. Of the many unique systems that make up our game, the Followers mechanic allows player to work towards a goal that isn't just killing the other player, but still gives them the player to player interaction that most games involving combat do.
If you are curious about the full rules to the game, once they are fully ironed out, we will post a link to the rule book, but until then we will be describing small parts of the game in our blog posts. So look forward to that in the future.

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